package net.minecraft.src;

import java.util.ArrayList;
import java.util.Random;

public class LF_BlockWoodenTableLow extends LF_BlockFurnitureBase
{
	public LF_BlockWoodenTableLow(int i, int j, Class class1, Material mat)
	{
		super(i, j, class1, mat);
	}

	public void getCollidingBoundingBoxes(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist)
	{
		setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
		super.getCollidingBoundingBoxes(world, i, j, k, axisalignedbb, arraylist);
	}

	public int idDropped(int i, Random random, int j)
	{
		return mod_LF_GenericFurnitureMain.itemWoodenTableLow.shiftedIndex;
	}
}